Computer graphics programming in OpenGL with C++ /
This book provides step-by-step instruction on modern 3D graphics shader programming in OpenGL with C++, along with its theoretical foundations. It is appropriate both for computer science graphics courses and for professionals interested in mastering 3D graphics skills. It has been designed in a 4-...
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Main Authors: | , |
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Format: | Electronic eBook |
Language: | English |
Published: |
Dulles, VA :
Mercury Learning and Information,
[2019]
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Subjects: | |
Online Access: | CONNECT |
Table of Contents:
- Getting started
- The OpenGL graphics pipeline
- Mathematical foundations
- Managing 3D graphics data.