Computer graphics programming in OpenGL with C++ /

This book provides step-by-step instruction on modern 3D graphics shader programming in OpenGL with C++, along with its theoretical foundations. It is appropriate both for computer science graphics courses and for professionals interested in mastering 3D graphics skills. It has been designed in a 4-...

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Bibliographic Details
Main Authors: Gordon, V. Scott (Author), Clevenger, John (Professor of Computer science) (Author)
Format: Electronic eBook
Language:English
Published: Dulles, VA : Mercury Learning and Information, [2019]
Subjects:
Online Access:CONNECT