Fundamentals of puzzle and casual game design /

You understand the basic concepts of game design: gameplay, user interfaces, core mechanics, character design, and storytelling. Now you want to know how to apply them to the puzzle and casual game genres. This focused guide gives you exactly what you need. It walks you through the process of design...

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Bibliographic Details
Main Author: Adams, Ernest (Author)
Format: Electronic eBook
Language:English
Published: [San Francisco, California] : New Riders, 2014.
Subjects:
Online Access:CONNECT