-
1
-
2
Mental Ray for Maya
Published 2004Table of Contents: “…creating an animation -- Fur in mental ray -- Caustics -- Mental ray Custom Nodes -- Displacements/Approximation Editor -- Sub Surface Scattering / Area Lights / Physical Light Shader -- Bump Mapping in mental ray -- Light Baking -- Using mental ray for Maya 4.5 - 5.01.…”
Electronic Software eBook -
3
Novel techniques for imaging the heart : cardiac MR and CT /
Published 2008Subjects: CONNECT
Electronic Software eBook -
4
Photorealistic car modeling,
Published 2004Table of Contents: “…Building the door handle assembly -- Building the side mirrors -- Building the spoiler -- Building the fog lights -- Miroring and attaching the geomety -- Converting sub-d's to polygons for mental ray render -- Continuing conversion to poly's -- Getting started with eclipse's textures -- Texturing the head lights -- Creating background fill textures for the lights -- Texturing the back turn signals -- Texturing the tail lights -- Texturing the front turn signals -- Adding the rubber inserts under the turn signals -- Creating a texture for the tires -- Texturing the tire, creating a file texture -- Adjusting displacement settings for mental ray -- Texturing the fog lights, windows & mirrors -- Building the gas cap -- Getting the car ready for render -- Rendering eclipse in mental ray.…”
Electronic Software eBook -
5
DT-Insider monthly tutorial resource, 1.01
Published 2004Table of Contents: “…Video Tutorials: Maya - Poly Paint FX -- Maya - Parent Constraint -- Maya - Poly Reduction Tools -- Maya - Mental Ray Final Gathering -- Maya - Mental Ray Global Illumination -- Maya - Fluids / Wakes / Ponds -- Maya - Fur Clumping -- Maya - New Animation Tools -- Maya - Polygon Tools -- Maya Paint FX - Thorns -- After Effects - Creating Displacements -- After Effects - Creating Comps for Displacements -- After Effects - Final Tweaking -- Feature Stories: Using MEL for Rigging -- Creating Particle Collisions -- Using 2D Blur -- Transferring UV's -- Creating Foot Dust part 1: Maya Dynamics -- Creating Foot Dust part 2: Maya Dynamics -- Using MEL to make X-Ray Tool -- Extended Interview: Papa Georgio -- Extended Interview : Kyle Green -- Extended Interview: David Lefebvre -- Extended Interview : Joe Turner -- Extended Interview --John Moncrief -- Extended Interview: Duane Jay -- Extended Interview: Dustin Bennett -- Extended Interview: Brad Matson -- Extended Interview: Jeremy Williams -- Interview: Tatyana Golubeva -- Story Board Sequence -- Rough / Blocked in Animation -- Final Renders -- Art School: Learn to create Environments with Joe Turner -- Artist Interview: Steven Stahlberg.…”
Electronic Software eBook -
6
Eyewitness electricity /
Published 2013Table of Contents: “…A mysterious force -- Ideas about electricity -- The quest for knowledge -- Collecting electric charge -- Using charges -- A flow of charge -- Electricity from chemicals -- Circuits and conductors -- Resisting electricity -- Measuring and quantifying -- Magnetism from electricity -- Electromagnets -- Electromagnets at work -- Discoveries using electricity -- Electricity from magnetism -- Magneto-electric machines -- Making things move -- Manipulating electricity -- Early electricity supplies -- The power plant -- Electricity in the home -- Electrical appliances -- Electricity and medicine -- Heat, pressure, and light -- Investigating cathode rays -- Communicating with electricity -- Talking with electricity -- Communicating without wires -- Television -- Did you know? …”
Software Book -
7
Exploring Maya hair
Published 2004Table of Contents: “…Overview of Create Hair Options -- Using the New Paint Hair Tool -- Components of the Hair System -- Viewing the Different Positions of the Hair System -- Using the Modify Curve Tools -- Constraint Systems to Modify the Hair --Using the Collision Objects -- Converting Selections / Applying Paint FX to Hair -- Converting Curves into Dynamic Curves -- Caching Hair Systems -- Exploring the Hair System Node -- Scale Ramp Widgets -- Dynamic Attributes -- Collisions within the Hair System -- Hair Turbulence -- Adjusting the Look of Your Hair -- Creating Curly Hair -- Braiding Hair / Adding a Bow to the Hair -- Adding a Ribbon to the Bow -- Using MEL to Change Attributes -- Using Follicles as Rivets -- Rendering Hair in mental ray -- Adding Hair to Polygon Surfaces -- Styling hair -- Self shadowing -- Deforming Buddy with a Dynamic Curve.…”
Electronic Software eBook -
8
Safety the foundation for excellence : Tucson, Arizona, May 8-10, 2007.
Published 2007Electronic Conference Proceeding Software -
9