Simulations and the future of learning an innovative (and perhaps revolutionary) approach to e-learning /

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Bibliographic Details
Main Author: Aldrich, Clark, 1967-
Corporate Author: NetLibrary, Inc.
Format: Electronic eBook
Published: San Francisco : Pfeiffer, c2004.
Online Access:CONNECT
Table of Contents:
  • Do you want fries with that e-learning?
  • In the game
  • The primary colors of content
  • The e-learning arms race
  • The myth of subject matter experts
  • The search for content
  • What would a leadership situation look like?
  • Uncovering the essence of leadership
  • The lure of linear content
  • Rules for a post-textbook world : simulation design principles
  • The beginning of open-ended content : sets and figures
  • What do people do all day? : the animation system
  • The ultimate hurdle : the dialogue system
  • Modeling a little world : the physics system
  • Modeling the inhabitants : the AI system
  • A new look at work : the interface system
  • The scariest word of all : gameplay
  • Why use grades, anyway? : metrics, scores, and simulations
  • Virtual leader vs. the world
  • Seventeen simulation issues
  • A manifest destiny : simulations and the training industry
  • Epilogue, looking back at schools.