Asian popular culture : new, hybrid, and alternate media /
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Format: | Book |
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Language: | English |
Published: |
Lanham, Maryland. :
Lexington Books,
2013.
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Subjects: |
Table of Contents:
- 1. Weiqi legends, then and now: cultural paradigms in the game of go / Marc L. Moskowitz
- 2. Locating play: the situated localities of online and handheld gaming in East Asia / Dean Chan
- 3. Regionalism in the era of neo-nationalism: Japanese landscape in the background art of games and anime from the late-1990s to present / Kumiko Saito
- 4. Otaku evolution: changing views of the fan-boy in Kon Satoshi's Perfect blue and paprika / Joseph Christopher Schaub
- 5. Breaking records: media, censorship, and the folk song movement of Japan's 1960s / James Dorsey
- 6. Mad-cow disease and alternative Youtube videos: Brechtian politics of aesthetics in grassroots media spectacles, voluntary mobilization, and collective governance from Korea's candlelight movements / Gooyong Kim
- 7. Reaching beyond the manga: a samurai to the ends of the world and the formation of national identity / Michael Wert
- 8. Zen dog: Lian Hearn's hybrid Otori pentalogy / Sheng-mei Ma.