Got game : how the gamer generation is reshaping business forever /

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Bibliographic Details
Main Author: Beck, John C.
Other Authors: Wade, Mitchell
Format: Book
Language:English
Published: Boston : Harvard Business School Press, c2004.
Subjects:
Table of Contents:
  • Introduction: Planet of the Rotting Minds? ... How Video Games Forged the Next Baby Boom
  • Space Invader: How Games Became So Important Without the Rest of Us Noticing
  • Sex, Violence, and Stereotypes: What We Worry About In Games ... And Why We Don't Need To
  • Not the Real World: How the Experience of Gaming Differs From Just About Everything Else ... and Why That Makes Gamers Different
  • Want 'Tude With That?: How Gamers' Values and Skills Shape Their Professional Performance
  • Play Nice: After All That Time Alone, Can Gamers Be Great Team Players?
  • Win or Go Home: How Video Games Built ROI Into This Generation's DNA
  • Gamers On Top: What To Expect From Gamers as Executives
  • Press Start to Continue: What's Next For Gamers--and Us.