An introduction to 3D computer vision techniques and algorithms /
Computer vision encompasses the construction of integrated vision systems and the application of vision to problems of real-world importance. The process of creating 3D models is still rather difficult, requiring mechanical measurement of the camera positions or manual alignment of partial 3D views...
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Format: | Electronic eBook |
Language: | English |
Published: |
Chichester, U.K. :
John Wiley & Sons,
2009.
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Subjects: | |
Online Access: | CONNECT |
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100 | 1 | |a Cyganek, Bogusław. | |
245 | 1 | 3 | |a An introduction to 3D computer vision techniques and algorithms / |c Bogusław Cyganek, J. Paul Siebert. |
260 | |a Chichester, U.K. : |b John Wiley & Sons, |c 2009. | ||
300 | |a 1 online resource (xx, 483 pages, 8 unnumbered pages of plates) : |b illustrations (some color) | ||
336 | |a text |b txt |2 rdacontent | ||
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338 | |a online resource |b cr |2 rdacarrier | ||
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500 | |a Wiley EBA |5 TMurS | ||
504 | |a Includes bibliographical references (pages 459-474) and index. | ||
588 | 0 | |a Print version record. | |
505 | 0 | |a AN INTRODUCTION TO 3D COMPUTER VISION TECHNIQUES AND ALGORITHMS; Contents; Preface; Acknowledgements; Notation and Abbreviations; Part I; 1 Introduction; 2 Brief History of Research on Vision; Part II; 3 2D and 3D Vision Formation; 4 Low-level Image Processing for Image Matching; 5 Scale-space Vision; 6 Image Matching Algorithms; 7 Space Reconstruction and Multiview Integration; 8 Case Examples; Part III; 9 Basics of the Projective Geometry; 10 Basics of Tensor Calculus for Image Processing; 11 Distortions and Noise in Images; 12 Image Warping Procedures. | |
505 | 8 | |a 13 Programming Techniques for Image Processing and Computer Vision14 Image Processing Library; References; Index; Colorplate. | |
520 | |a Computer vision encompasses the construction of integrated vision systems and the application of vision to problems of real-world importance. The process of creating 3D models is still rather difficult, requiring mechanical measurement of the camera positions or manual alignment of partial 3D views of a scene. However using algorithms, it is possible to take a collection of stereo-pair images of a scene and then automatically produce a photo-realistic, geometrically accurate digital 3D model. This book provides a comprehensive introduction to the methods, theories and algorithms of 3D computer. | ||
650 | 0 | |a Computer vision. | |
650 | 0 | |a Three-dimensional imaging. | |
650 | 0 | |a Computer algorithms. | |
650 | 0 | |a Algorithms. | |
700 | 1 | |a Siebert, J. Paul. | |
730 | 0 | |a WILEYEBA | |
776 | 0 | 8 | |i Print version: |a Cyganek, Bogusław. |t Introduction to 3D computer vision techniques and algorithms. |d Chichester, U.K. : John Wiley & Sons, 2009 |z 9780470017043 |z 047001704X |w (DLC) 2008032205 |
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