Postmortems from Game developer /
The popular Postmortem column in Game Developer magazine features firsthand accounts of how some of the most important and successful games of recent years have been made. This book offers the opportunity to harvest this expertise with one volume. The editor has organized the articles by theme and a...
Saved in:
Other Authors: | Grossman, Austin, 1969- |
---|---|
Format: | Electronic eBook |
Language: | English |
Published: |
San Francisco, CA :
CMP Books,
2003.
|
Subjects: | |
Online Access: | CONNECT |
Similar Items
-
End-to-end game development : creating independent serious games and simulations from start to finish /
by: Iuppa, Nicholas V.
Published: (2010) -
Game development with MonoGame : build a 2D game using your own reusable and performant game engine /
by: Salin, Louis
Published: (2021) -
Introduction to game design, prototyping, and development : from concept to playable game with Unity and C♯ /
by: Bond, Jeremy Gibson
Published: (2023) -
Game development essentials : gameplay mechanics /
by: Dunniway, Troy
Published: (2008) -
The game maker's apprentice : game development for beginners /
by: Habgood, Jacob
Published: (2006)