C♯ 3.0 design patterns /

Describes the features of the programming language C♯ 3.0 and object-oriented design patterns.

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Bibliographic Details
Main Author: Bishop, J. M. 1951-
Format: eBook
Language:English
Published: Farnham : O'Reilly, 2007.
Edition:1st ed.
Subjects:
Online Access:CONNECT
CONNECT
Table of Contents:
  • 1. C♯ meets design patterns
  • 2. Structural patterns : decorator, proxy, and bridge
  • 3. Structural patterns : composite and flyweight
  • 4. Structural patterns : adapter and facade
  • 5. Creational patterns : prototype, factory method, and singleton
  • 6. Creational patterns : abstract factory and builder
  • 7. Behavioral patterns : strategy, state, and template method
  • 8. Behavioral patterns : chain of responsibility and command
  • 9. Behavioral patterns : iterator, mediator, and observer
  • 10. Behavioral patterns : visitor, interpreter, and memento
  • 11. The future of design patterns.