So, you want to be a comic book artist? the ultimate guide on how to break into comics! / Philip Amara.
Presents a step-by-step guide to creating, publishing and marketing comic books, including developing compelling characters, approaching publishers, and adapting storylines for video games and movies.
New York : Hillsboro, Oregon :
Aladdin ; Beyond Words,
Walker Library - Curriculum Collection - Juvenile - 3rd Floor
Pull and Hold